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The track record of movies
based on video games is something of notoriety, and this time we have yet
another adaptation of Tomb Raider (remember
that one from 2001?). After seeing this 2018 adaptation, I am somewhat
convinced that the name Tomb Raider was
thrown on this film for marketing purposes. Actually, let me rephrase: I think
when production started, this was supposed to be a run-of-the-mill
action-adventure movie. Then somebody in production decided this needed to be about
Lara Croft as a means of breaking the cycle of terrible film adaptations of
beloved games. Well, it paid off for them, because get this: Tomb Raider was actually pretty good.
Yes, you read that right: a
movie based on a video game was actually good.
I’ll be damned if I didn’t
have a blast with Tomb Raider, a
high-energy (and sometimes surprisingly witty) sprint through a thrilling
adventure of Indiana Jones proportions. Granted, Lara Croft may not have
competition with Indy as cinema’s next iconic adventurer, I’m confident he’d be
willing to tell Lara Croft “good work”.
Alicia Vikander fills the
hiking boots and green tank-top of Lara Croft, who is in a downtrodden state in
her life: she earns her living delivering food by bicycle (in spite of coming
from the prestigious Croft family), she gets whooped in the ring during MMA
practice, even gets arrested early in the film after a collision with a police
car. Her father Richard (Dominic West), whom she was very close to, has been
missing and presumed dead for the past seven years.
After a discovery in one of
her father’s coveted Japanese puzzles, she literally discovers the key to
possibly finding her father, who went on an expedition to an uncharted island
to explore the tomb of Himiko, who was alleged to have the deadly ability to
kill simply by touching someone. Banding together with a drunken sailor Lu Ren
(Daniel Wu), they set sail for the island, but are captured by a group of archaeologists
of the Trinity organization, headed by Mathias Vogel (Walton Goggins).
Tomb Raider’s only significant problem is its pacing. I mentioned a
few paragraphs ago that the film is like a sprint, and I use that analogy for
more than something that sounds catchy. Tomb
Raider moves at an incredibly fast pace, as if the film is sprinting
alongside Lara and her dangerous expedition. This is an adventure/thriller, so
I understand the fast pacing, but it becomes a problem when the film should be
slowing down for exposition or for dramatic moments that require a little
slower pacing. Continuing the sprinting analogy, it’s like the film didn’t
notice Lara stopping and kept running ahead – upon realizing that Lara is a
ways back, the film dashes backward to catch up with her…only to find itself
sprinting alongside her again.
When Tomb Raider is appropriately sprinting along with Lara, the film’s
biggest problem also serves as one of its two greatest strengths (we’ll get to
the other very soon). The action sequences are truly incredible with the film’s
wonderful energy. However, none of this would work without Alicia Vikander. I’ve
never played a Tomb Raider game in my
life, save for a Last Revelation demo
on an old PlayStation Underground disc (remember those?). Therefore, I’m not
sure how she does depicting the beloved video game character, but as far as her
portrayal of the film’s version of Lara Croft, she absolutely nails it with her
tough-as-nails spunk and charming wit. I was so excited to get to share this
adventure with her every step of the way.
I do wish I could say
everybody else was up to par with Vikander, but that’s not the case. On top of
playing a character that is shoved to the side pretty quickly, Daniel Wu walks
this weird line between trying too hard and not trying hard enough. It becomes
kind of laughable when he tries to emote. Walton Goggins as the villain Vogel
possesses zero presence, let alone menace. While I’m not a fan, at least there’s
Nick Frost as a hilarious pawn shop owner – too bad he’s only in two scenes.
I’ve already mentioned that I’ve
never played a Tomb Raider game, but
to those that are completely foreign to the world of video games, don’t worry,
as Tomb Raider never appears to be
alienating or pandering in any way. That said, I am somewhat of a gamer, and I
grew up on the PlayStation 1 era of games. Tomb
Raider is filled to the brim with clever nods to a lot of the gaming trends
from that time – a sequence involving a puzzle in a morgue was very reminiscent
of a Resident Evil puzzle. There’s a
brief sneaking scene that was rather reminiscent of Metal Gear Solid. Probably the best scene in the movie involves
Lara, hands tied together by rope, being hurdled down the river heading
straight for a waterfall, and her only means of salvation is the wreckage of a
plane that looks like it’s from WWII (which is on the verge of collapsing any
minute) – if you ever played games like Dragon’s
Lair or Space Ace, you’ll be
wondering where the prompts are to hit the button at the right time.
I reiterate that you don’t have to be a gamer to enjoy this movie, though there is a sort-of post credit sequence where Lara acquires a pair of items that would become legendary assets to the character in the franchise (I won’t spoil what they are, but fans of the series probably know what I’m talking about). Non-fans will probably be wondering about the significance, but they’ll get the idea that this is a sequel-bait tactic. As long as Vikander’s reprises the role, I’ll be in line for Lara’s next tomb raid.
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